Friday, 29 August 2025

W2 HW Modular Environmental Creation

Step one: Bring in Manne to establish the scale.





















Step two: Building proxy geo

























Step Three: Create a Material for it. I use the old school fashion half lambert plus Fresnel























Step four: Creat prefabs with Blueprint and build up a simple structure.























Step five: Add more details to the models by beveling edges






















Finally: Show time! I added fog to make depth and blur out the background highlights.



No comments:

Post a Comment

3D Art_Week 03 Modular Environmental Creation Part 2

Adding Boolean Cuts and more details with Multi Cut tool to the beveled shapes. Creating an emissive Material: I clamp the result to control...