I initially skin the whloe model in one piece, but soon finds out that there are a lot of points hidden behind different meshes. This makes weight painting almost impossible.
By separating this model into different layers from inside to outside, I am able to make sure all meshes have proper weights.
After I have finished, I add controllers to complete this simple FK.
Update: I have added the clavicle controls:
All the relavant directory structure:
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