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Common Art Sprint #Final Delivery
This sprint is all about solving problems and refining the look of the FX. I have added a function to make the UV rotate from the c...
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For the 'F' Stage, I have created a proxy Medusa_Rig which includes all the basic hierarchies. One technique I used is copy weights...
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For this stage I have added The finger rigs and an anti-rotation function for the dress holds. This will largely prevent clipping from happ...
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I added a footstep effect to our main character, “The Rat,” using a Niagara particle system. I first defined the overall flow and rhythm of...
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