Tuesday, 7 October 2025

3DArt W7HW_Simple Crate and Barrel_Part Three

Last week, I sculpted the crate and created both a high-poly and a low-poly version of it. Then I baked the maps in Substance. This week, I painted over it in Substance, layer by layer.













Then I exported the textures to Unreal and captured a high-resolution screenshot of it.



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