Scope: I plan to make a simple FPS game setup. When G key is pressed, draw a line trace from camera. When the trace hits the target, the target will then starts to dissolve.
Step one: Build the scene
Step two: Set up overlap event, enemy spawn
Step three: Set up Dynamic material / dissolve
Final step: Set up line trace when G key is pressed, when enemy is hit, it starts to dissolve.
In game view:
P4 prof:
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